Alice Run Project Report: An Exploration of Digital Health and Motion-Based Media
During the May Day holiday, I started tinkering with some quirky stuff again. This time, I built a motion-controlled visual novel system powered by Joy-Con controllers and PC.
This project actually began two years ago. I've played many "motion games" on the Switch, and they're all fun. However, none achieved my ideal of "controllable aerobic exercise," so I thought, why not make one myself? In fact, I had a very successful "weight loss experience" once in my life.
During a winter break in middle school, a chubby kid who couldn't do any sports successfully flattened his protruding belly and became a genuine "skinny monkey." The method was incredibly simple: run in place while watching TV, one hour a day, for a whole month. When I put on clothes at the start of the new semester, I discovered that all the "fat" on my body had disappeared.
It all started with a bet between my classmate and me at home - who would collapse first from running in place for an hour. The process wasn't tiring at all, just pure sweating. This was probably the first time in my life that exercise triggered endorphin release and gave me a sense of "happiness." Since there was no uncomfortable "gasping for breath" feeling, I stuck with it.
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